PathEdgeExists
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(exists:bool) PathEdgeExists nodeID:int nodeID:int
Returns 1 if the two nodes are connected.
A function added by the Oblivion Script Extender.
Syntax:
(exists:bool) PathEdgeExists nodeID:int nodeID:int
Returns 1 if the two nodes are connected.