SetNthEffectItemActorValue

A command for Oblivion Script Extender

Syntax:

(nothing) SetNthEffectItemActorValue ActorValue:string magicItem:ref whichEffect:short
(nothing) SetNthEIAV ActorValue:string magicItem:ref whichEffect:short

Sets the actor value of the specified effect item. Unlike most OBSE functions, quotes are not needed for the ActorValue string.

Example

SetNthEffectItemActorValueC Strength DrinkAle 0

Changes the actor value of the first effect of Ale from Drain Intelligence to Drain Strength.

NotesEdit

  • Actor Value Codes:
 0:    Strength
 1:    Intelligence
 2:    Willpower
 3:    Agility
 4:    Speed
 5:    Endurance
 6:    Personality
 7:    Luck
 8:    Health
 9:    Magicka
10:    Fatigue
11:    Encumbrance
12:    Armorer
13:    Athletics
14:    Blade
15:    Block
16:    Blunt
17:    HandToHand
18:    HeavyArmor
19:    Alchemy
20:    Alteration
21:    Conjuration
22:    Destruction
23:    Illusion
24:    Mysticism
25:    Restoration
26:    Acrobatics
27:    LightArmor
28:    Marksman
29:    Mercantile
30:    Security
31:    Sneak
32:    Speechcraft
33:    Aggression
34:    Confidence
35:    Energy
36:    Responsibility
37:    Bounty
38:    Fame
39:    Infamy
40:    MagickaMultiplier
41:    NightEyeBonus
42:    AttackBonus
43:    DefendBonus
44:    CastingPenalty
45:    Blindness
46:    Chameleon
47:    Invisibility
48:    Paralysis
49:    Silence
50:    Confusion
51:    DetectItemRange
52:    SpellAbsorbChance
53:    SpellReflectChance
54:    SwimSpeedMultiplier
55:    WaterBreathing
56:    WaterWalking
57:    StuntedMagicka
58:    DetectLifeRange
59:    ReflectDamage
60:    Telekinesis
61:    ResistFire
62:    ResistFrost
63:    ResistDisease
64:    ResistMagic
65:    ResistNormalWeapons
68:    ResistParalysis
67:    ResistPoison
68:    ResistShock
69:    Vampirism
70:    Darkness
71:    ResistWaterDamage
256:    No Actor Value

See AlsoEdit