Difference between revisions of "AddSpell"
Consolidate no spam info.
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*Be careful when using this function on non-unique actors. Adding an ability or spell to an actor adds it to the base object, so any references that are later spawned from that base object will also have the spell. | *Be careful when using this function on non-unique actors. Adding an ability or spell to an actor adds it to the base object, so any references that are later spawned from that base object will also have the spell. | ||
* | * See [[Message Spam]] to avoid unwanted "Spell Added" messages. | ||
*Like most functions, this one is a little different when used as a console command. When used as a console command the SpellID must be specified as a [[FormID]]. | *Like most functions, this one is a little different when used as a console command. When used as a console command the SpellID must be specified as a [[FormID]]. | ||
*Note that many spell effects don't work as abilities, including Feather, Burden, and Disintegrate spells, as well as any spell that causes the target to react to the caster like Turn Undead, Charm, and Demoralize. | *Note that many spell effects don't work as abilities, including Feather, Burden, and Disintegrate spells, as well as any spell that causes the target to react to the caster like Turn Undead, Charm, and Demoralize. | ||
==See Also== | ==See Also== | ||
*[[AddSpellNS]] | *[[AddSpellNS]] - Spamless version of command (OBSE 15) | ||
*[[RemoveSpell]] | *[[RemoveSpell]] | ||
*[[ | *[[Message Spam]] - Avoid message spam. | ||
==Reference== | ==Reference== |