Difference between revisions of "CreateFullActorCopy"

27 bytes added ,  10:26, 6 July 2006
forgot to add that it also creates a full copy of the actor
imported>ShadowDancer
(clarified usage of CreateFullActorCopy)
imported>ShadowDancer
(forgot to add that it also creates a full copy of the actor)
Line 11: Line 11:
  set newRef to player.CreateFullActorCopy  
  set newRef to player.CreateFullActorCopy  


Returns the ID of the new reference, so it can be used to set a reference variable.
Creates a copy of the actor and returns the ID of the new copy, so it can be used to set a reference variable.




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