Difference between revisions of "GetNumKeysPressed"
→Notes: No mouse buttons either
imported>Timeslip (New obse function) |
imported>JOG (→Notes: No mouse buttons either) |
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==Notes== | ==Notes== | ||
* This function will not pick up mouse buttons. | |||
* Most keyboards can only keep track of a limited number of keys, and may return incorrect results for certain combinations of keys. This function will always accurately reflect how many keys direct input, and hence oblivion, can see as being pressed, but may not always reflect what the player is actually doing. | * Most keyboards can only keep track of a limited number of keys, and may return incorrect results for certain combinations of keys. This function will always accurately reflect how many keys direct input, and hence oblivion, can see as being pressed, but may not always reflect what the player is actually doing. | ||