Difference between revisions of "GetNumKeysPressed"

44 bytes removed ,  22:57, 9 January 2008
no edit summary
imported>Quetzilla
imported>Quetzilla
Line 9: Line 9:


* This function will not pick up mouse buttons.
* This function will not pick up mouse buttons.
* This function will not pick up keys disabled with DisableKey. (DisableControl was not tested but should work the same way.)
* This function will not pick up keys disabled with DisableKey or DisableControl.
* Most keyboards can only keep track of a limited number of keys, and may return incorrect results for certain combinations of keys. This function will always accurately reflect how many keys direct input, and hence oblivion, can see as being pressed, but may not always reflect what the player is actually doing.
* Most keyboards can only keep track of a limited number of keys, and may return incorrect results for certain combinations of keys. This function will always accurately reflect how many keys direct input, and hence oblivion, can see as being pressed, but may not always reflect what the player is actually doing.


Anonymous user