Difference between revisions of "PlaceAtMe"

79 bytes added ,  20:31, 20 July 2007
CS 1.0
imported>ShadowDancer
(Changed wording so people wouldn't use SetDestroy thinking they had solved the issue)
imported>DragoonWraith
(CS 1.0)
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'''Example:'''
'''Example:'''
  player.PlaceAtMe Ninja Man, 1, 256, 1  
  player.PlaceAtMe Ninja Man, 1, 256, 1  


Places the object at the calling object, in the direction you specify and the distance. If that location is not safe (in the air, in a wall, etc), the object will be placed at one of the other axes or at the object's exact location.  
Places the object at the calling object, in the direction you specify and the distance. If that location is not safe (in the air, in a wall, etc), the object will be placed at one of the other axes or at the object's exact location.  
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[[Category: Functions]]
[[Category: Functions]]
[[Category: Functions (CS 1.0)]]
[[Category: Miscellaneous Functions]]
[[Category: Miscellaneous Functions]]
[[Category: Miscellaneous Functions (CS 1.0)]]