Difference between revisions of "Questions"

401 bytes added ,  11:34, 20 July 2006
Can a script manipulating the player view?
imported>ShadowDancer
(→‎Actors and animations in scripts: more info, formatting)
imported>ShadowDancer
(Can a script manipulating the player view?)
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:[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 23:06, 19 July 2006 (EDT): Wow, that guy's a jerk. Well, anyway, you could try <tt>[[MoveTo]] self</tt> with a small offset, used each frame to make the actor appear to actually move instead of teleport. Might look '''very''' odd, though. You'd also need [[GetHeadingAngle]] and [[Trigonometry Functions|Trigonometry]] to get the offsets right... Good luck, let us know how you do!
:[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 23:06, 19 July 2006 (EDT): Wow, that guy's a jerk. Well, anyway, you could try <tt>[[MoveTo]] self</tt> with a small offset, used each frame to make the actor appear to actually move instead of teleport. Might look '''very''' odd, though. You'd also need [[GetHeadingAngle]] and [[Trigonometry Functions|Trigonometry]] to get the offsets right... Good luck, let us know how you do!
==Can the player view be manipulated?==
[[User:ShadowDancer|ShadowDancer]] 11:34, 20 July 2006 (EDT): Does anyone know if it is possible to change from first-person to third-person in a script?  I have looked through the Wiki but I can not locate any information about it, so I was wondering if it is possible?  Also, if it is possible, what would be the check to see which view is the current view?
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