Difference between revisions of "RemoveItem"

162 bytes added ,  11:35, 21 April 2008
→‎Notes: Note on equipped item crashes
imported>Qazaaq
m (fixed the list)
imported>Haama
(→‎Notes: Note on equipped item crashes)
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<li>If ObjectID is a leveled list, the leveled item generated from the leveled list will be removed.</li>
<li>If ObjectID is a leveled list, the leveled item generated from the leveled list will be removed.</li>
<li>Removing an equipped item may cause a CTD. Use [[GetEquipped]] to find out if the item is equipped, and, if so, use [[UnequipItem]] before removing it.</li>


<li>By default, using this function on the player will display a message informing the player that the item in question has been removed. In many situations, this is very annoying, but you can use a pair of blank [[Message]] calls to prevent it from happening, like so:</li>
<li>By default, using this function on the player will display a message informing the player that the item in question has been removed. In many situations, this is very annoying, but you can use a pair of blank [[Message]] calls to prevent it from happening, like so:</li>
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