Difference between revisions of "Retex Guide"
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imported>Trystansr |
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<br>Now comes the part a lot of people are having trouble with - saving the textures. You need to be sure that the texture has the same name as the mesh, so when I rename my mushroom mesh "VixLuminous.nif", my texture will be named "VixLuminous.dds". Otherwise, the texture will not load. You can create new folders for your texture files, so long as they reside inside of the "Data/Textures/" folder you should be fine. For the main texture, I saved this as the images below show. Note that for alpha enabled meshes, you will likely need to save using the Alpha specific formats in the dropdown menu. | <br>Now comes the part a lot of people are having trouble with - saving the textures. You need to be sure that the texture has the same name as the mesh, so when I rename my mushroom mesh "VixLuminous.nif", my texture will be named "VixLuminous.dds". Otherwise, the texture will not load. You can create new folders for your texture files, so long as they reside inside of the "Data/Textures/" folder you should be fine. For the main texture, I saved this as the images below show. Note that for alpha enabled meshes, you will likely need to save using the Alpha specific formats in the dropdown menu. | ||
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<br>[[Image: | <br>[[Image:retex5.jpg]] | ||
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<br>You need to make sure that normal maps are disabled while saving. It should look like this: | <br>You need to make sure that normal maps are disabled while saving. It should look like this: |