Difference between revisions of "DDS Tools Listing"
Added AMD GPU MeshMapper
imported>Lhammonds m (Oops, forgot to create a bulleted list.) |
imported>Lhammonds (Added AMD GPU MeshMapper) |
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!style="background:#ffdead;border-bottom:1px solid;" width="100" | Name | |||
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AMD GPU MeshMapper | |||
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!style="background:#ffdead;border-bottom:1px solid;" | Version | |||
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1.0 | |||
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!style="background:#ffdead;border-bottom:1px solid;" | Date | |||
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February 13, 2008 | |||
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!style="background:#ffdead;border-bottom:1px solid;" | Type | |||
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Utility | |||
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!style="background:#ffdead;border-bottom:1px solid;" | Cost | |||
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FREE | |||
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!style="background:#ffdead;border-bottom:1px solid;" | Download | |||
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* [http://ati.amd.com/developer/gpumeshmapper.html AMD] | |||
* [http://www.tesnexus.com/downloads/file.php?id=16749 TESNexus] | |||
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!style="background:#ffdead;border-bottom:1px solid;" | Description | |||
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GPU MeshMapper generates normal, displacement and ambient occlusion maps for a low-resolution mesh based on the details from a high-resolution mesh. | |||
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!style="background:#ffdead;border-bottom:1px solid;" | Advantages | |||
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* Requires no other tools to generate Normal Maps | |||
* Realtime display of models and maps which can help point out issues with your low-poly model | |||
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!style="background:#ffdead;border-bottom:1px solid;" | Disadvantages | |||
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* Only useful if you have low-poly and high-poly versions of a mesh. | |||
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