Difference between revisions of "Disable"

153 bytes added ,  19:03, 18 July 2006
Disable != Delete
imported>Mrflippy
imported>DragoonWraith
(Disable != Delete)
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Disables the calling object. Disabled objects are not loaded in the world, disabled actors do not process their AI, but scripts DO run on disabled objects.
Disables the calling object. Disabled objects are not loaded in the world, disabled actors do not process their AI, but scripts DO run on disabled objects.
Disable does '''not''' remove objects from the game, just stops them from rendering. Do not rely on Disable to save on performance by removing objects.


==See Also==  
==See Also==