Difference between revisions of "Disable"
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* Disable does '''not''' remove objects from the game, just stops them from rendering. Do not rely on Disable to save on performance by removing objects. | * Disable does '''not''' remove objects from the game, just stops them from rendering. Do not rely on Disable to save on performance by removing objects. | ||
* Disabled actors cannot be forced to activate objects via a scripted [[Activate]] function. | * Disabled actors cannot be forced to activate objects via a scripted [[Activate]] function. | ||
* {{Disable State and Parent Ref}} | |||
==See Also== | ==See Also== |