Difference between revisions of "FActorLuckSkillMult"
m
Clarity
imported>Haama m |
imported>Haama m (Clarity) |
||
Line 4: | Line 4: | ||
|style="background:#ffeded;" width="800" | | |style="background:#ffeded;" width="800" | | ||
One of the two game settings used to determine the [[Effective Skill Level]]. At default, [[Luck]] adds two effective skill levels for every five points of [[Luck]] past 50. The equation for effective skill levels added is | One of the two game settings used to determine the [[Effective Skill Level]]. At default, [[Luck]] adds two effective skill levels for every five points of [[Luck]] past 50. The equation for effective skill levels added due to luck is | ||
fActorLuckSkillMult * (Luck_Level + (iActorLuckSkillBase / fActorLuckSkillMult)) | fActorLuckSkillMult * (Luck_Level + (iActorLuckSkillBase / fActorLuckSkillMult)) | ||