Difference between revisions of "FBlockMax"

67 bytes added ,  14:29, 13 August 2010
Added more testing results.
imported>Picador
(Fixed links, added findings from testing)
imported>Picador
(Added more testing results.)
 
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Limits the maximum effectiveness of the block skill.  In simple terms, a value of 0.75 means that a block skill of 100 would reduce damage by 75% when blocking with a shield.  A value of 1.0 combined with a block skill of 100 means that you block all damage when using a shield.
Limits the maximum effectiveness of the block skill.  In simple terms, a value of 0.75 means that a block skill of 100 would reduce damage by 75% when blocking with a shield.  A value of 1.0 combined with a block skill of 100 means that you block all damage when using a shield.


The actual percentage effectiveness of the block skill is derived from some formula involving [[FBlockSkillBase]], [[FBlockSkillMult]], [[FBlockMax]] and, when using a weapon or your hands, [[FBlockAmountWeaponMult]], and [[FBlockAmountHandToHandMult]]. [[FBlockScoreNoShieldMult]] seems to have no effect.  The formula is unconfirmed.
The actual percentage effectiveness of the block skill is derived from some formula involving [[FBlockSkillBase]], [[FBlockSkillMult]], [[FBlockMax]] and, when using a weapon or your hands, [[FBlockAmountWeaponMult]], and [[FBlockAmountHandToHandMult]].  


[[FBlockScoreNoShieldMult]] seems to have no effect.
Shield or weapon condition seems to affect this formula as well.
The formula is unconfirmed.
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!style="background:#ffdead;" |Default value
!style="background:#ffdead;" |Default value
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