Difference between revisions of "FBuoyancyMultBody"

11 bytes added ,  11:55, 14 December 2007
Dead Man's Drift
imported>DMo
(Body Buoyancy)
 
imported>DMo
(Dead Man's Drift)
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FBuoyancyMultBody is a function that will control the buoyancy of player and NPC bodies (live or dead).  For realism, set this value a few points (about 0.3 is a good difference) higher than FBuoyancyMultExtremity so that hands and feet dangle below the torso.
FBuoyancyMultBody is a function that will control the buoyancy of player and NPC bodies (live or dead).  For realism, set this value a few points (about 0.7 to 1.4 is a good ''difference'') higher than FBuoyancyMultExtremity so that hands and feet dangle below the torso.
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