Difference between revisions of "FPCBaseHealthMult"

226 bytes added ,  13:52, 15 February 2007
formatting
imported>Dev akm
(added clarification on base health recalc at level-up)
imported>Dev akm
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{| border="1" cellpadding="5" cellspacing="0"
|-
!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |
Affects the health of the player at the start of the game.  Value is multiplied by the player's endurance to calculate starting health.  Has no effect on health when the player levels up unless the player gains Endurance that level, in which case the player's base health will be recalculated according to this setting.
Affects the health of the player at the start of the game.  Value is multiplied by the player's endurance to calculate starting health.  Has no effect on health when the player levels up unless the player gains Endurance that level, in which case the player's base health will be recalculated according to this setting.
|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
2
|}




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