Difference between revisions of "FSkillUseFactor"
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Controls the amount of experience needed to gain a level in any skill, with higher values requiring more experience per level, and lower values requiring less experience per level. This is a linear multiplier. | Controls the amount of experience needed to gain a level in any skill, with higher values requiring more experience per level, and lower values requiring less experience per level. This is a linear multiplier. | ||
<br> | <br> | ||
<p>See also: [[FSkillUseExp]], [[FSkillUseMajorMult]], [[FSkillUseMinorMult]], [[FSkillUseSpecMult]]. | <p>See also: [[FSkillUseExp]], [[FSkillUseMajorMult]], [[FSkillUseMinorMult]], [[FSkillUseSpecMult]].</p> | ||
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!style="background:#ffdead;" |Default value | !style="background:#ffdead;" |Default value |