Difference between revisions of "FSkillUseMajorMult"
formatting
imported>Buckermann m (added Category:Settings) |
imported>Qazaaq (formatting) |
||
Line 1: | Line 1: | ||
{|border="1" cellpadding="5" cellspacing="0" | |||
|- | |||
!style="background:#ffdead;" width="100" | Description | |||
|style="background:#ffeded;" | | |||
Modifies the number of times you need to use one of your 7 major skills in order to get a skill increase. The base number of uses depends on the level of the skill and other (unknown) factors. | Modifies the number of times you need to use one of your 7 major skills in order to get a skill increase. The base number of uses depends on the level of the skill and other (unknown) factors. | ||
In the default game this value is 0.75, which means your major skills increase 25% faster than average. However, there are no 'average' skills: the increase of minor skills is affected by FSkillUseMinorMult and the default value of that setting is 1.25, which means that major skills increase 67% faster than minor skills. | In the default game this value is 0.75, which means your major skills increase 25% faster than average. However, there are no 'average' skills: the increase of minor skills is affected by FSkillUseMinorMult and the default value of that setting is 1.25, which means that major skills increase 67% faster than minor skills. | ||
|- | |||
! style="background:#ffdead;" | Default Value | |||
| style="background:#ffefef;" | | |||
0.750 | |||
|} | |||
[[Category:Settings]] | [[Category:Settings]] |