Difference between revisions of "How To Create Texture Replacers"
How To Create Texture Replacers (edit)
Revision as of 19:20, 20 September 2007
, 19:20, 20 September 2007tesdb -> tesnexus
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imported>Qazaaq m (tesdb -> tesnexus) |
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# Set all of the field names, add a short description in the description button, add a screenshot and click Create | # Set all of the field names, add a short description in the description button, add a screenshot and click Create | ||
# Now that we have an OMOD created, we need to [[How To Convert an OMOD to an OMOD-Ready Archive|Create an OMOD-Ready archive]] by right-clicking on the OMOD name and select '''''Convert To Archive'''''. Name it something like '''''MyMod 1.0 OMOD-Ready.7z''''' and then answer Yes to include OMOD Conversion Data. | # Now that we have an OMOD created, we need to [[How To Convert an OMOD to an OMOD-Ready Archive|Create an OMOD-Ready archive]] by right-clicking on the OMOD name and select '''''Convert To Archive'''''. Name it something like '''''MyMod 1.0 OMOD-Ready.7z''''' and then answer Yes to include OMOD Conversion Data. | ||
# Take this new OMOD-Ready file and [http://thenexusforums.com/index.php?showtopic=27968 Upload it to | # Take this new OMOD-Ready file and [http://thenexusforums.com/index.php?showtopic=27968 Upload it to TESNexus.com]. | ||
==Create a RELz Thread== | ==Create a RELz Thread== |