Difference between revisions of "Category:MenuMate"

1,200 bytes added ,  17:21, 29 November 2008
updated
imported>Speedo
(created)
 
imported>Speedo
(updated)
Line 14: Line 14:
|OBSEname    = MenuMate
|OBSEname    = MenuMate
}}
}}
==Tutorial==
See [[MenuMate Tutorial]]
==General Information==
For general information about XML, see [http://en.wikipedia.org/wiki/Xml Wikipedia]
Each menu created by MenuMate consists of various elements, all of which are defined within the XML file.  Each menu must be defined within a single XML file, and each XML file may contain only one menu.
The elements are:
*[[Menu_(MenuMate)|Menu]] - An element which defines all of the dialogs contained within your menu.
*[[Dialog_(MenuMate)|Dialog]] - A dialog is a single screen which is displayed to the player, comperable to a [[MessageBox]].  There is no limit on the number of dialogs a menu may contain.
*[[Button_(MenuMate)|Button]] - Defines a single button within a dialog.  Each dialog must contain at least one button, and may contain a maximum of ten buttons.
==Miscellaneous==
*All XML files must be located under the path "..\My Documents\My Games\Oblivion\MenuMate\", though you may specify additional sub-folders within that directory.
*MenuMate saves '''no''' additional data to the hard drive, and uses little memory in game.  Your menu is loaded when you request that it be displayed, and is cleared from memory when it exits.
Anonymous user