Difference between revisions of "SetPlayerInSEWorld"

No change in size ,  12:25, 29 May 2008
imported>Fella
imported>Karsten.p
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Where boolean is 0 (not in Shivering Isles) or 1 (in Shivering Isles).  
Where boolean is 0 (not in Shivering Isles) or 1 (in Shivering Isles).  


This is a simple function which sets a game engine flag indicating whether the player is in the Shivering Isles or not. It is used extensively by Oblivion.esm to activate/deactivate quests (and thus standard dialog) and is also used by some Oblivion.esm scripts (e.g. on the Grey Cowl).
This is a simple function which sets a game engine flag indicating whether the player is in the Shivering Isles or not. It is used extensively by Oblivion.esm to activate/deactivate quests (and thus standard dialog) and is also used by some Oblivion.esm scripts (e.g. on the Gray Cowl).


===When to Use===
===When to Use===
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