Difference between revisions of "StreamMusic"
m
no edit summary
imported>JOG m (See also...) |
imported>JOG m |
||
Line 1: | Line 1: | ||
'''Syntax:''' | '''Syntax:''' | ||
StreamMusic "<''Filename''>" | StreamMusic "<''Filename''>" | ||
''' | '''Examples:''' | ||
StreamMusic "data\music\special\success.mp3" | StreamMusic "data\music\special\success.mp3" | ||
StreamMusic "LauncherMusic.wav" | |||
StreamMusic "..\Morrowind\Data Files\Music\Special\morrowind title.mp3" | |||
StreamMusic "C:\WINDOWS\Media\tada.wav" | |||
Tells the game to start playing the file. (The filename needs to be in quotes!) | Tells the game to start playing the music file. (The filename needs to be in quotes!) | ||
---- | |||
Some Notes: | |||
*The filename | *At the end of the file, a new random music will be chosen according to the current location. | ||
*Providing a filename that doesn't exist causes the game to restart the song that is currently playing. | |||
*StreamMusic will not override combat music, the combat-music that is currently playing will be restarted, though. | |||
*The filename is relative to the Oblivion-folder it doesn't need to be in Data\Music. | |||
*The file-type isn't restricted to MP3. Any format that may be played by Windows Media Player can also be played by Oblivion (e.g .MID files). | *The file-type isn't restricted to MP3. Any format that may be played by Windows Media Player can also be played by Oblivion (e.g .MID files). |