Difference between revisions of "SubSpace"

82 bytes added ,  07:43, 19 February 2008
adding info on where to find subspaces
imported>Qazaaq
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imported>Qazaaq
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:*Make sure the subspace is placed to include all of the ground where an actor could stand in the area. If the ground is not included in the subspace, an actor standing on that ground may not realize they are in the subspace.
:*Make sure the subspace is placed to include all of the ground where an actor could stand in the area. If the ground is not included in the subspace, an actor standing on that ground may not realize they are in the subspace.
:*Also make sure that the teleport doors in the area have their pivot point in the subspace (the reference dialog box can give you this information). If a door does not think it is part of the subspace, it will not be used for pathing into and out of that space.
:*Also make sure that the teleport doors in the area have their pivot point in the subspace (the reference dialog box can give you this information). If a door does not think it is part of the subspace, it will not be used for pathing into and out of that space.
:SubSpaces can be found under Miscellaneous > SubSpace in the [[Object Window]].


[[Category:Path Finding]]
[[Category:Path Finding]]
[[Category:Path Grids]]
[[Category:Path Grids]]
[[Category:Glossary]]
[[Category:Glossary]]
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