Difference between revisions of "Teleport Recall"
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My MOD, The Lost Telvanni Codex, has both recall and true-recall spells. RecallRef has to be a static marker. That is in the CS you have to copy an existing one (name it), put in the world somewhere then use it's refID directly. You would have to do the same thing if you used, eg., an item to achieve the same effect. You may have some timing issues too - I did. [[User:GuidoBot|GuidoBot]] 03:22, 4 November 2006 (EST) |