Difference between revisions of "Talk:Casting Spells From An Activator"

Why the sudden obsession with removing plus signs from wiki articles? revert
imported>XpkNe1
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imported>Scruggs
(Why the sudden obsession with removing plus signs from wiki articles? revert)
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: You must first create a persistant reference before you can use moveto, create a hidden cell and place a activator/marker/whatever in it, click persistant reference and set its referenceeditorid to anything you want. Then use <referenceditorid>.moveto player to let it move to you.[[User:Hrmn|Hrmn]] 04:38, 17 November 2006 (EST)
: You must first create a persistant reference before you can use moveto, create a hidden cell and place a activator/marker/whatever in it, click persistant reference and set its referenceeditorid to anything you want. Then use <referenceditorid>.moveto player to let it move to you.[[User:Hrmn|Hrmn]] 04:38, 17 November 2006 (EST)


:: Do what hrmn says. [[MoveTo]] actually does work on just about any type of object - the problem with it is that the world art is not always updated along with the object's position. If you use a persistent reference flagged as "initially disabled", you don't have to worry about that. MoveTo   Cast will work even when called on a disabled reference. I generally use a paintbrush. :shrug: [[User:Scruggs|Scruggs]] 04:42, 17 November 2006 (EST)
:: Do what hrmn says. [[MoveTo]] actually does work on just about any type of object - the problem with it is that the world art is not always updated along with the object's position. If you use a persistent reference flagged as "initially disabled", you don't have to worry about that. MoveTo + Cast will work even when called on a disabled reference. I generally use a paintbrush. :shrug: [[User:Scruggs|Scruggs]] 04:42, 17 November 2006 (EST)


That works a lot better than what I was trying... I had an actor carrying an object so I could MoveTo player on the actor, have it drop the item causing the item to cast the spell, then have the actor pick it back up.
That works a lot better than what I was trying... I had an actor carrying an object so I could MoveTo player on the actor, have it drop the item causing the item to cast the spell, then have the actor pick it back up.
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