Difference between revisions of "Talk:Develop Your Dungeon and Clutter"

It works for me
imported>JBurgess
imported>Raucanum
(It works for me)
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(Moved continued discussion to [[User_talk:Xervish|Xervish Talk Page]]) [[User:JBurgess|JBurgess]] 06:12, 17 April 2006 (EDT)
(Moved continued discussion to [[User_talk:Xervish|Xervish Talk Page]]) [[User:JBurgess|JBurgess]] 06:12, 17 April 2006 (EDT)
== It works for me ==
I think this method to teach the editor works really well. At first it was really slow, but I was moving along at a fast clip by the end. I don't think it would help the learning process
And about having to manually edit every z coordinate... Are you crazy? Just turn on snapping, and hold down the z key to move the item along the z axis. The tutorial explained those steps. Maneuvering pieces isn't the hard part, finding the right one is.
It only took me about an hour to get the cave finished to look like the screenshot, and I think it's perfect, except for one piece. At the top right, with the CW pieces, there was one that I couldn't find. There's the passageway up that's needed, but I only have an "A" version of the piece, where a "C" was needed. Are the other 3 rotations of it accidentally left out, or is it possible to rotate this piece?
Anyways, thanks for the great tutorial JBurgess. Now off to make an Ayleid maze ruin.
Anonymous user