Difference between revisions of "Talk:Edit Scripts"
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imported>KaiSD (Recompille all) |
imported>Tecknomage |
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I used "recompile all scripts" option in my plugin, and in result got it incompattible with any other plugin, that changes the scriots in a game, because any script in a game was recompilled and added to my pluggin. How to fix this problem? | I used "recompile all scripts" option in my plugin, and in result got it incompattible with any other plugin, that changes the scriots in a game, because any script in a game was recompilled and added to my pluggin. How to fix this problem? | ||
Question on "Recompile All." | |||
The "used for" list does '''not''' include Conversation scripts. | |||
Will "Recompile All" correct conversation/speech "Script not compiled" errors? | |||
I have a MOD that displays this error when I load it in the Construction Set. |