Difference between revisions of "Talk:EnableFastTravel"
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imported>TaggeD |
imported>Joetbd |
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When I make this script the Oblivion Contruction Set excepts it with no errors. But I have no idea how to actually make it work. I guess it needs to be attached to a quest or something. Any ideas? | When I make this script the Oblivion Contruction Set excepts it with no errors. But I have no idea how to actually make it work. I guess it needs to be attached to a quest or something. Any ideas? | ||
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Make it a global script would be one way | |||
-[[User:TaggeD|TaggeD]] 11:14, 2 April 2006 (EDT) | -[[User:TaggeD|TaggeD]] 11:14, 2 April 2006 (EDT) | ||
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See, I dont have any idea what I am doing. The only thing I know how to do is include/add some extra instructions, connected to some NPC dialog, and things like that. I dont know how to actually do anything. | |||
The little script I made above, is simply a cobbled-together jumble of script elements, I found in other scripts. | |||
''If Mounted == 0'' that is from the games 'Horse respawn when killed' script | |||
''EnableFastTravel'' that is just the simple console command to change the flag | |||
''set fQuestDelayTime to 10'' is from a random script example found here. (to check itself every 10)'' | |||
''begin GameMode'' was my attempt to make it global. I do not know how to make something global ('''I dont know anything. I can not stress that enough''') | |||
and ''Short Mounted'', I dont know what that does, but I get an error message without it | |||
-[[User:joetbd|joetbd]] |