Difference between revisions of "Category:Spell Cost"
changed "effect base cost" to "component base cost" to reduce confusion (I hope)
imported>Skyranger-1 |
imported>Skyranger-1 (changed "effect base cost" to "component base cost" to reduce confusion (I hope)) |
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Skill Factor = fMagicCasterSkillCostBase + fMagicCasterSkillCostMult * (1 - Effective Skill/100) | Skill Factor = fMagicCasterSkillCostBase + fMagicCasterSkillCostMult * (1 - Effective Skill/100) | ||
Component Base Cost = Effect Factor * Magnitude Factor * Duration Factor * Area Factor * Range Factor | |||
Component Casting Cost = Component Base Cost * Skill Factor | |||
Spell Base Cost = Sum( | Spell Base Cost = Sum(Component Base Costs) | ||
Spell Casting Cost = Sum( | Spell Casting Cost = Sum(Component Casting Costs) | ||
== Note == | == Note == | ||
* If | * If a Component Casting Cost is less than 1, then it will be treated as 1 instead when calculating Spell Casting Cost. | ||
* Likewise, if | * Likewise, if a Component Base Cost is less than 1, then it will be treated as 1 instead when calculating Spell Base Cost. This happens in-game only, and NOT in the Construction set, leading to the Construction Set sometimes displaying incorrect mastery levels for spells. | ||
* If the spell has "auto-calculate" disabled, then its manually set base cost overrides the normal base cost. Non-auto-calculated spells are treated as having only one spell effect, with | * If the spell has "auto-calculate" disabled, then its manually set base cost overrides the normal base cost. Non-auto-calculated spells are treated as having only one spell effect, with a Component Base Cost equal to the Spell Base Cost and a magic school that is manually specified in the Construction Set. | ||
* Spell Base Cost here is the cost in the CS, while Spell Casting Cost is the actual cost the spell requires. The Mastery level is determined by comparing the Spell Base Cost to the relevant | * Spell Base Cost here is the cost in the CS, while Spell Casting Cost is the actual cost the spell requires. The Mastery level is determined by comparing the Spell Base Cost to the relevant [[:Category:Settings|game settings]]: | ||
* A spell's school is determined by the most expensive single effect, not by which school has the most combined cost, so multiple effects from a single school will not help that school "win". However, if auto-calculate is disabled then spells school is the explicitly specified spell school. | * A spell's school is determined by the most expensive single effect, not by which school has the most combined cost, so multiple effects from a single school will not help that school "win". However, if auto-calculate is disabled then spells school is the explicitly specified spell school. | ||
* Enchantment cost (in Charge) uses the exact same formula, but is not affected by Luck or any skill. | * Enchantment cost (in Charge) uses the exact same formula, but is not affected by Luck or any skill. |