Difference between revisions of "Talk:Inventory Tab"

22 bytes added ,  12:56, 21 June 2009
m
fixing link to de-isolation tutorial
imported>DragoonWraith
imported>Qazaaq
m (fixing link to de-isolation tutorial)
 
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And yes, I load the mod in both CS and when I play under Data Files.  Help!
And yes, I load the mod in both CS and when I play under Data Files.  Help!


:That's generally a rough situation. Oblivion doesn't handle inter-mod-dependence like that very well. I'd recommend [[Mod De-isolation Tutorial]], which may help, but doesn't ''exactly'' apply to your situation.
:That's generally a rough situation. Oblivion doesn't handle inter-mod-dependence like that very well. I'd recommend [[De-Isolation Tutorial|Mod De-isolation tutorial]], which may help, but doesn't ''exactly'' apply to your situation.


:If it's a personal mod, you might also try selecting each of the objects you want to use, going to the Edit screen (double-click on them), and hitting OK to save them (they should get a * next to the Count). That will add them to your mod, and ''should'' make them work correctly when added to NPCs.
:If it's a personal mod, you might also try selecting each of the objects you want to use, going to the Edit screen (double-click on them), and hitting OK to save them (they should get a * next to the Count). That will add them to your mod, and ''should'' make them work correctly when added to NPCs.
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 00:06, 21 June 2009 (EDT)
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 00:06, 21 June 2009 (EDT)
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