Difference between revisions of "Talk:IsPlayerMovingIntoNewSpace"
OK, so... how do I get this to work??
imported>Tegid (Possibility) |
imported>DragoonWraith (OK, so... how do I get this to work??) |
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As far as I can tell, that should do something upon the load of a new cell - but as far as I can tell, it's not working... WTF? --[[User:DragoonWraith|DragoonWraith]] 22:17, 22 May 2006 (EDT) | As far as I can tell, that should do something upon the load of a new cell - but as far as I can tell, it's not working... WTF? --[[User:DragoonWraith|DragoonWraith]] 22:17, 22 May 2006 (EDT) | ||
I wonder if it isn't a Condition function (only available in AI Conditionals) --[[User:Tegid|Tegid]] 22:31, 22 May 2006 (EDT) | :I wonder if it isn't a Condition function (only available in AI Conditionals) --[[User:Tegid|Tegid]] 22:31, 22 May 2006 (EDT) | ||
::The article would imply that... damn, how the hell are we supposed to know if the player has gone into a new cell?! --[[User:DragoonWraith|DragoonWraith]] 00:32, 23 May 2006 (EDT) |