Difference between revisions of "Talk:Maya"
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imported>DragoonWraith (moved, commented) |
imported>Wej |
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:As for Maya, it's simply a matter of their not being very many Maya users modding Oblivion. There just isn't as much support for it. If you would like to write some tutorials, that would be appreciated. I don't think anyone else here ''can''. | :As for Maya, it's simply a matter of their not being very many Maya users modding Oblivion. There just isn't as much support for it. If you would like to write some tutorials, that would be appreciated. I don't think anyone else here ''can''. | ||
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 21:49, 23 April 2008 (EDT) | :[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 21:49, 23 April 2008 (EDT) | ||
::I kind of figured...what sucks about that though, is the fact that I am not too advanced when it comes to Maya, so I don't really know how many people I can help. But I will do what I can once testing seasons over =) | |||
::[[User:Wej|Wej]] 22:18, 23 April 2008 (EDT) |