Difference between revisions of "Talk:OBSE Wish List"
no edit summary
imported>GuidoBot (Removed 'annoyed' thread: point made, nothing further to add to topic) |
imported>Tibixe |
||
Line 157: | Line 157: | ||
::::Actually you can scrub my comment on GetParentCell. Without the CS in front of me I confused this with something else and didn't realize it was an OBSE command. My method does work perfectly as a non-OBSE solution. In LTC I actually track last inside and outside locations so I can have Chaotic Intervention to teleport you to the front door of a dungeon.) [[User:GuidoBot|GuidoBot]] 00:08, 26 October 2006 (EDT) | ::::Actually you can scrub my comment on GetParentCell. Without the CS in front of me I confused this with something else and didn't realize it was an OBSE command. My method does work perfectly as a non-OBSE solution. In LTC I actually track last inside and outside locations so I can have Chaotic Intervention to teleport you to the front door of a dungeon.) [[User:GuidoBot|GuidoBot]] 00:08, 26 October 2006 (EDT) | ||
== Arrays == | |||
I noticed that there is an "Arrays" wish in the language enhancements. I think a possible (and easy to use) workaround would be using a ''Get/SetNthVariable'' function on a script, where there are variables listed as elements of the array. E.g. if I create a quest with the name ''arrayscript'', and declare 20 variables in it, then I could determine whether the 20 variables are in decreasing order or not, with using a Label+Goto loop, to check ''if GetNthVariable LoopCount arrayscript == GetNthVariable LoopCount+1 arrayscript'' in another script. [[User:Tibixe|Tibixe]] 13:05, 5 January 2007 (EST) |