Difference between revisions of "Talk:PlayMagicShaderVisuals"
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--[[User:Feywulf|Feywulf]] 2:02, 20th April 2006 (EDT): Magic shader visuals with "affect skin only" set will play on hands, tails, head, and ears, but not on hair, eyes, arms, legs, or torso. I understand why it doesn't affect hair or eyes, but shouldn't it affect the arms, legs, and torso? | --[[User:Feywulf|Feywulf]] 2:02, 20th April 2006 (EDT): Magic shader visuals with "affect skin only" set will play on hands, tails, head, and ears, but not on hair, eyes, arms, legs, or torso. I understand why it doesn't affect hair or eyes, but shouldn't it affect the arms, legs, and torso? | ||
:I'm fairly sure it does affect arms and legs... did you try this with a mod-added armor? I believe that skin portions of armor and clothing need to be marked as "skin" in the mesh for the "skin-only" shader to affect them... but I believe that they normally are affected. | |||
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 10:34, 16 July 2007 (EDT) | |||
Does anyone know that units the duration is in? Seems like it would be seconds but the shader seems to play much longer. Feywulf, sorry you didn't get an answer. Maybe the limbs & torso are due to clothing / armor meshes? | Does anyone know that units the duration is in? Seems like it would be seconds but the shader seems to play much longer. Feywulf, sorry you didn't get an answer. Maybe the limbs & torso are due to clothing / armor meshes? | ||
[[User:Xilver | Xilver ]] | [[User:Xilver | Xilver ]] | ||
:Perhaps number of cycles? That's the only guess I can think of. | |||
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 10:34, 16 July 2007 (EDT) |