Difference between revisions of "Talk:Using Kits and Navigating the Render Window"
Talk:Using Kits and Navigating the Render Window (edit)
Revision as of 02:47, 27 March 2006
, 02:47, 27 March 2006no edit summary
imported>Kinglink (Rotating the Cells.) |
imported>Tyrrin |
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It appears that the cells meantioned in the article ARE able to be rotated around the Y axis as meantioned, (and holding Z and X, the z and X axis. however the article appears to also meantion this is impossible. It might be wise to address this in the article, (whether it works in the real world, or if it's just a representation.) Overall though this article is very well written though. | It appears that the cells meantioned in the article ARE able to be rotated around the Y axis as meantioned, (and holding Z and X, the z and X axis. however the article appears to also meantion this is impossible. It might be wise to address this in the article, (whether it works in the real world, or if it's just a representation.) Overall though this article is very well written though. | ||
<br>(My First Wiki entry ever, mother would be so proud)[[User:Kinglink|Kinglink]] 18:52, 26 March 2006 (EST) | <br>(My First Wiki entry ever, mother would be so proud)[[User:Kinglink|Kinglink]] 18:52, 26 March 2006 (EST) | ||
<p><center>== Z Axis. ==</center> | |||
Alot of people are having problems with the Z axis being off when you drag objects into the Render Window you can set the X-Y-Z coords by hand by double clicking any object and changind the value of X-Y-Z to what ever you need! Cheers, Tyrrin</p> |