Difference between revisions of "User talk:TheImperialDragon"

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imported>TheImperialDragon
imported>Omzy
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I meant a shiny effect, like glass armor shines against a light source, a spit polished surface.  I figured that's the glow map because Glass and Daedric are the only armor types I know of that have this effect and they both have glow maps.[[User:TheImperialDragon|The Imperial Dragon]] 02:30, 16 June 2006 (EDT)
I meant a shiny effect, like glass armor shines against a light source, a spit polished surface.  I figured that's the glow map because Glass and Daedric are the only armor types I know of that have this effect and they both have glow maps.[[User:TheImperialDragon|The Imperial Dragon]] 02:30, 16 June 2006 (EDT)
Maybe theres a thread somewhere about making glow maps. You might try the plastic wrap filter effect in Photoshop. I always remember that produced an effect that looked like glowmaps. Then when you save, look at other glowmap settings and use the same ones.
My mod is up at http://www.oblivionsource.com/?page=modforge&op=viewproject&project_id=509
Check out the shader effects, if you get that far lol. Its kinda tricky. Also, search his room. There are 2 new books that explain some things about the lore. --[[User:Omzy|Omzy]] 02:35, 16 June 2006 (EDT)
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