Talk:Special variables
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fQuestDelayTime == 0 means that the quest script will run with the default setting value of 5 seconds.
scn TestQuestScript float fQuestDelayTime float timer float count Begin Gamemode set fQuestDelayTime to 0 set count to count + 1 set timer to timer + getsecondspassed if timer > 10 message "%G" count set count to 0 set timer to 0 endif end
This displays "2" every 10 seconds...
scn TestQuestScript float fQuestDelayTime float timer float count Begin Gamemode set fQuestDelayTime to 0.01 set count to count + 1 set timer to timer + getsecondspassed if timer > 10 message "%G" count set count to 0 set timer to 0 endif end
And this displays your current Framerate * 10
qed.
see also here: Quest script
--JOG 16:07, 9 June 2006 (EDT)
Errors on pageEdit
Gamehour is incorrectly indicated as floating point number. It should be type short. --Jorne 13:39, 29 February 2008 (EST)
- While GameHour is listed as a short in the Globals menu, it returns a float. For instance, if it's 2:30
float Test ... set Test to GameHour printc "Gamehour isĀ %.2f", Test
will print out "Gamehour is 2.5"--Haama 14:18, 29 February 2008 (EST)