Clothing
Revision as of 13:14, 10 February 2006 by imported>Bnesmith
Clothing is worn by an NPC and takes up body part slots, just like armor. However, clothing does not add armor class, and it is never damaged by combat.
- Type: This pulldown is not labelled, but it sets the armor type to light or heavy.
- Enchanting: The enchantment object associated with the object. Must be all Self effects.
- Playable: If not checked, the player cannot equip it, and it doesn't show up in dead actor's inventories.
- Hide Amulet: If checked, equipped amulets are not show on the 3D model of the actor.
- Hide Rings: If checked, equipped rings are not show on the 3D model of the actor.
- Biped Object: The parts of the body that are covered by the armor.
- Male: These NIF files and DDS files are used for male actors. There are two NIF options, one for on an actor, and one for laying on the ground.
- Female: These NIF files and DDS files are used for female actors. If undeclared, the files from the male are used.