GetNthSpell

From the Oblivion ConstructionSet Wiki
Revision as of 13:03, 24 January 2008 by imported>Quetzilla
Jump to navigation Jump to search

GetNthSpell - returns the reference's Nth spell. whichSpell is an index that starts at 0 for the first spell in the list. Note that the CS compiler doesn't expect spells to be returned as a ref. If you are calling this function multiple times to set the same ref variable you need to assign that variable to some other type (say a weapon) in between your calls to this function. Otherwise the ref will continue to keep the value from the first call.

       (spell:ref) reference.GetNthSpell whichSpell:long