GetSelf

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Revision as of 17:11, 30 July 2007 by imported>Haama (Updated note on items)
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Syntax:

set refVar to GetSelf
set refVar to this

Example:

if GetSelf == GetActionRef
set MyQuest.targetRef to GetSelf

Returns the calling object itself as a reference. Useful for if statements, or for setting reference variables on other scripts.


Notes:

set ref to GetSelf
if (ref.GetIsReference player == 0)

to make sure it's not the player. See the talk page for more information.

  • This function returns 0 when called on a Light.