PlaySound3D
Revision as of 09:38, 30 May 2006 by imported>JOG (Added Note about Sound-"Objects")
Syntax:
PlaySound3D SoundID
Example:
PlaySound3D SPLIllusionCast
Plays the specified sound, at the location of the calling reference.
Note:
The sounds used for this function are defined in the Object Window under Miscellaneous/Sounds.