Drop

From the Oblivion ConstructionSet Wiki
Revision as of 17:17, 10 September 2007 by imported>Haama (set pRef doesn't work, that's a shame)
Jump to navigation Jump to search

Syntax:

[ActorID.]Drop ObjectID count

Example:

Drop Torch02 2

Calling actor drops the specified item(s) in the world at his/her feet.

Notes

  • While 'set pRef to player.Drop SomeItem 1' will compile and run, pRef will remain null (00000000) and won't be of any use.