Eval

From the Oblivion ConstructionSet Wiki
Revision as of 12:21, 6 July 2013 by imported>QQuix (Oooops. forgot to add what I intended in the first place)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(bool) Eval expression

Eval is used within if statements to test the value of an expression. This allows OBSE expressions to be used as conditions. The expression must evaluate to a boolean value.


Example

if eval (array[0] > 1)
   ; code executes if array[0] > 1
endif

Notes

When used to compare ref variables, Eval accepts the "==" or "!=" operators and does not accept the "<" or ">" operators

ref MyRef
. . .
if eval MyRef == 0      ;<< OK
  ...
elseif eval MyRef != 0  ;<< OK
  ...
elseif eval MyRef > 0   ;<< Compile error: Invalid operands for operator >
  ...
elseif eval MyRef < 0   ;<< Compile error: Invalid operands for operator <
  ...
endif


See also

IF