GetCurrentPackage
Revision as of 13:05, 29 March 2015 by imported>QQuix (Added some clarification to the description)
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(package:ref) reference.GetCurrentPackage
Returns the actor ref's currently executing package, whether it is a package added with the editor, added by AddScriptPackage or an interrupt package (e.g. Dialogue).