SetEssential
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Syntax:
SetEssential ActorBase value
Example:
SetEssential MyFavoriteNPC, 1 SetEssential MyLeastFavoriteNPC, 0
Sets the "essential" flag on an actor (1 or 0). When this flag is set to 1, the NPC/creature will not be killable -- when his health drops to 0 or below, an essential actor will be made temporary "unconscious". This is normally used to prevent the player from accidentally killing an NPC who is required to complete a quest.