IncrementPlayerSkillUse
Revision as of 09:07, 23 March 2011 by imported>Low Post
A command for Oblivion Script Extender
Syntax:
(nuSkillExperience:float) IncrementPlayerSkillUse skill:name whichAction:short howManyTimes:float
Records some additional uses of one of the skill actions. Increments Skill Level by using the internal formula if necessary. whichAction defaults to 0, howManytimes defaults to 1 if omitted.
Example
float Exp set Exp to (IncrementPlayerSkillUse Alchemy 1 1)
Increases the player's alchemy skill as if the player had just made a potion. Sets Exp to the player's new amount of experience for alchemy.