IncrementPlayerSkillUse
Revision as of 09:08, 23 March 2011 by imported>Low Post
A command for Oblivion Script Extender
Syntax:
(nuSkillExperience:float) IncrementPlayerSkillUse skill:name whichAction:short howManyTimes:float
Records some additional uses of one of the skill actions. Increments Skill Level by using the internal formula used for normal SkillUps if necessary. whichAction defaults to 0, howManytimes defaults to 1 if omitted.
Example
float Exp set Exp to (IncrementPlayerSkillUse Alchemy 1 1)
Increases the player's alchemy skill as if the player had just made a potion. Sets Exp to the player's new amount of experience for alchemy.