IsFurniture
Revision as of 03:47, 15 September 2007 by imported>WereWolf
A command for Oblivion Script Extender
Syntax:
(isFurniture:bool) reference.IsFurniture objectID:ref
Returns whether the calling reference or passed objectID is furniture.
A command for Oblivion Script Extender
Syntax:
(isFurniture:bool) reference.IsFurniture objectID:ref
Returns whether the calling reference or passed objectID is furniture.