SetOwnership
Revision as of 14:40, 1 March 2006 by imported>Maturin
Syntax:
SetOwnership NPC/FactionID (optional)
Example:
SetOwnership BladesFaction RewardSwordRef.SetOwnership
Sets the ownership of the calling reference to the specified NPC or Faction. If the second parameter is left blank, the reference will be set to player ownership.