SetOwnership

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Revision as of 14:40, 1 March 2006 by imported>Maturin
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Syntax:

SetOwnership NPC/FactionID (optional)

Example:

SetOwnership BladesFaction
RewardSwordRef.SetOwnership

Sets the ownership of the calling reference to the specified NPC or Faction. If the second parameter is left blank, the reference will be set to player ownership.